function setup() { createCanvas(200, 200); noLoop(); } function draw() { background(0); stroke(255); strokeWeight(5); beginShape(POINTS); for (let i = 0; i < 100; i = i + 10) { vertex(50 + random(-3, 3), 50 + i); vertex(50 + i, 150 + random(-3, 3)); vertex(150 + random(-3, 3), 150 - i); vertex(150 - i, 50 + random(-3, 3)); } endShape(CLOSE); }